samurai champloo: sidetracked review

samurai champloo: sidetracked review

Samurai Champloo: Sidetracked, from Namco Bandai, borrows the main characters from the hit anime Samurai Champloo and throws them into an original storyline. The common thread is that both characters are frequently getting into trouble with various enemies and random samurai who want to challenge them for seemingly no reason. The screen positioning can be a little wonky and it can be a little tough to figure out the beat mechanics, so it's definitely not a gmae everyone will enjoy, but it is pretty cool. It's nothing too complex, mind you. Future US, Inc. 11 West 42nd Street, 15th Floor, Technically it may be just another hack-and-slash anime game, but it's a lot more entertaining than that meager distinction, and it has more to offer than your typical licensed fare. Not that Sidetracked doesn't have good things going for it. Alex Navarro A hack-and-slash action game based on the popular anime series … Plus it's just not the same without Steve Blum. Here, two feudal-era Japanese fellows discuss the merits of post-Edo downtempo trip-hop versus high energy electro crash inside a record store. But hey, at least the game's got style. Im glad I bought this for my collection as a fan of the anime. Guess not.That's more or less what the developer did, but Samurai Champloo: Sidetracked still kinda sucks. One moment you'll be battling simple samurai soldiers, and the next moment you'll be up against monkeys with knives in their mouths. One of the shops is a record store. The angles are fixed, and you have zero control over the camera, which is very unfortunate, considering that when you get too close to walls or areas where the camera angles change, things tend to get very spastic, very quickly. After viewing product detail pages, look here to find an easy way to navigate back to pages you are interested in. To pick out and select tracks, you simply go to the record store and select two tracks to bring into the stage with you, and you can switch back and forth between them as the stage goes on, effectively giving you two specific battle styles to play with. The dialogue, story, and style of the game are all delivered well enough to appeal to those unfamiliar with the series, and there's something oddly compelling about the game's brand of action, even if it is completely repetitive. It's amusing stuff, thanks largely to the voice acting and sharp writing. If you press it fast enough, you'll jump into a button-mashing minigame where you have to hammer on all the attack buttons until you've slashed the enemy 100 or more times. NY 10036. Some of the locations recycle, but the setups and boss fights are never the same. You can get by exclusively hammering on the two attack buttons in just about any order, as the majority of enemies you face (except for those in the last couple of levels) don't put up much of a fight. The soundtrack itself is a little scattershot, though most of the tunes are fairly catchy, and it's more than simple background fodder. A hack-and-slash action game based on the popular anime series that combines feudal Japan and hip-hop culture in ways that would make even the Wu-Tang Clan scratch their collective heads, Sidetracked doesn't do anything special on the gameplay front. Bosses are garish, over the top, and absurd, be it a dandy Eastern European aristocrat with a Chinese opera hairdo and pantaloons, or a wacky kimono-sporting witch that hounds Mugen for seemingly no reason at all. It's repetitive but I still the music and some of the different features in it. This system definitely makes the combat a lot cooler than it would be without it, but still, there's not a lot of depth to the action. From Ghost in the Shell to Yu-Gi-Oh!, the majority of anime-license-based video games tend to go for the lowest common denominator. Still, Samurai Champloo finds ways to make its method of button mashing entertaining, almost in spite of itself. Some of Samurai Champloo's brazen sense of style can be attributed to the anime license, but some of the credit has to go to developer Grasshopper, the same team that produced last year's second-most-outrageous game, Killer7. As disconcerting as it is to find a record store in feudal Japan, what's even kookier is that the records you buy and use determine the combos you can use throughout the game. With all that said, most of what makes Samurai Champloo interesting to look at is its style and not its technical prowess. Learn more. The trio is a comically mismatched group--Jin is more the cerebral type, whereas Mugen plays the brash and generally unreasonable role. You will receive a verification email shortly. Created by the TV series' writers as a "lost chapter" in the show's canon, Sidetracked takes the series' 19th-century heroes - wild talent Mugen, sword master Jin and the food-obsessed girl they protect, Fuu - to Hokkaido, a place overrun by foreigners and controlled by an evil samurai clan. In the game, Mugen, Jin, and Fuu settle into a town for a short rest, only to find themselves wrapped up in a conflict of mythological proportions between rival clans, European interlopers, and mystical prophecies. Once you've killed a hundred enemies here, everything goes back to normal. Here, everything goes all Kill Bill, with a silhouette of your character fighting silhouettes of several enemies in a dojo that changes to all the colors in the neon rainbow as you go. Receive news and offers from our other brands? There's plenty of original crazy to be found here. Samurai Champloo follows the continuing adventures of Mugen, Jin, and Fuu. Even the lower-level enemies are strange. It's a fun game, but will probably get boring and tedious the more I play it. Similar text fonts are used, the visual effect for enemy death is markedly similar to Killer7's, and there's even a reference to Heaven's Smile buried in the storyline. Thank you for signing up to GamesRadar+. There was a problem. This page works best with JavaScript. Most of the game is spent navigating narrow, linear environments filled with enemies that suddenly appear every few seconds. Truly amazing i wish there was more anime games like this and the opening of the game was just like the anime series. There are only two attack buttons (weak and strong) to worry about.

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