Why is there an hour limit for just wandering around? REVIEW CODE: A complimentary Nintendo 3DS code was provided to Bonus Stage for this review. Running eats up Action Points--the meter of points you also expend using special abilities--and walking is painfully slow. How would everybody feel about a FFE sequel for the Switch? I'd rather see something in the vein of a main game like FFXVI or an MMO like FFXIV on the switch. ", Final Fantasy Explorers sold over 265,000 copies in Japan by the end of 2015. In one way, it's unbalanced in terms of effort, but in another, it's a good system from bringing your friends up to snuff when you've already blown through most quests. Your experience level also doesn't change when you switch jobs, so starting a new class doesn't reset your strength. Final Fantasy Explorers is a fun and adorable little action RPG you can play with your friends. Something with tons to hunt, lots of level ups, and ways to customize. After beating each eidolon for the first time, new main quests open up in which you must defeat them again under different battle conditions. New comments cannot be posted and votes cannot be cast, More posts from the NintendoSwitch community. The central hub for news, updates, info, and discussion about the Nintendo Switch and Nintendo Switch games! , The original concept for Final Fantasy Explorers was the brainchild of director Atsushi Hashimoto, who had previously worked on the Nintendo DS remake of Final Fantasy Legend II. If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. Give us the massively upgraded character models of the cellphone version and I'd bite. As an Explorer from the town of Libertas, players fight FF monsters across 3D maps in search for the fabled Grand Crystal, said to hold the source of life. It was only bad if you tried to play it like Monster Hunter. " While GameSpot stated, "The sheer number of quests and the complexity of customization will keep you busy for hours. The gameplay was left lacking and ultimately I just didn't enjoy it enough to keep it. It might sound basic enough on paper (kill monster, loot, create new stuff, repeat), but in practice, the Monster Hunter franchise can be a particularly intimidating beast. I think they might be able to make some changes and make it more unique, but right now I feel like it tries too much to be like other games and not enough like it's own game. The grind itself may become repetitive, but the finish line brings stronger weapons and more powerful abilities to your arsenal. Want us to remember this setting for all your devices? except that it is a soulless game that makes even the worse ps2 monster hunter look like masterpieces, i mean you cannot even jump off ledges something that happened back in mh4, in mh3 you could leap off a little bit and climbing up ledges took forever but at least you could do it lol. • I could see Square Enix doing such a thing (not that I think they will)... they should bring over FFIX while they're at it (w/ cloud saves too). Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. Still, for all its faults, at its core, Final Fantasy Explorers is an enjoyable clone of an admittedly superior video game. It was released in Japan in December 2014, and in North America and Europe in January 2016. The watery narrative is conduit for quests, and a thick plot isn't missed. We respect your privacy and take protecting it seriously, We do not pass on or sell your details. Speaking of online, why not try online casino gaming click here. What isn't similar, though, is the type and number of enemies that spawn in these locations. It seems every time I was close to losing interest, the game would throw another reminder of why I love Final Fantasy my way. Final Fantasy Explorers is a multiplayer-centric action RPG based on the universe of Square Enix's … You walk or run everywhere, though early on you unlock an airship that will drop you directly into some locations. The gameplay resembles the Monster Hunter series rather than traditional Final Fa… , Explorers revolves around the titular group of explorers from the rural town of Libertas who hunt the world for crystals, objects which are the source of life and civilization for the world. Players can also split up and tackle different objectives. There are plenty of individual skills, abilities, items and weapons to choose from and there is even more in the way of upgrades and stat buffs, but once you get past the multitude of abilities, classes and additional options available to you, out on the field, combat rarely requires anything more than a bit of solid spamming. But playing Explorers with friends is definitely fun, especially when you're all in the same room shouting at one another.  Aside from these, there are also character jobs exclusive to the title. It's actually a pretty cool game with TONS of customizability. Those who don't enjoy Final Fantasy may find Explorers difficult to chew on, due to a frustrating economy and lack of variety or depth in exploration. Using abilities costs a certain amount of magic points, but costs less if a character uses a skill linked to a specific job. Choose an upgrade that costs exactly as much CP as you currently have -- so that if you bought it you would have 0 CP remaining. I would say it's probably going to be a tad bit tricky, due to the sequel being slated for mobile iirc. Final Fantasy Explorers is an homage to the series in the vein of Final Fantasy XIV; a world of reverential cameos and winking allusion glossed with the series' staple tone of wonder. These second-timers are more difficult than the first, with eidolons sporting new, more devastating attacks and shorter ability cooldowns. User Info: LeFeverBeaver. I write about video games, I occasionally do podcasts and, well, I work in finance because I'm a grown up and I hear that's what grown ups do. I'd personally very much rather support MHXX for Switch over another FFE. Mages and sages can stand across the field from their opponents flinging spells with rods and staves, or in the game of the geomancer, special bells that rock the earth. Final Fantasy Explorers might not have the highest production values, the core gameplay is undeniably repetitive and the world created can’t really compete with the depth and detail of its more illustrious inspiration, but despite these issues, Final Fantasy Explorers remains a resolutely enjoyable interpretation of the genre. Your main goal is actually to evolve your attacks to improve your custom combo.  Player characters engage in fights with classic Final Fantasy enemies and summons including Ifrit and Bahamut. Bonus Stage is the world's leading source for Playstation 5, Xbox Series X, Nintendo Switch, PC, Playstation 4, Xbox One, 3DS, Wii U, Wii, Playstation 3, Xbox 360, PS Vita, and DS Video Game Reviews with over 5500 in-house reviews to date. Please use a html5 video capable browser to watch videos. Explorers encourages you to try out each job class because each one has its own unique weapons and abilities. It's a frustrating, unbalanced design choice that strangles Explorers' economy and actively discouraged me from loading up on much-needed consumables and newer armor pieces or taking on many subquests. It received an aggregated score of 69/100 based on 57 reviews on Metacritic. Press question mark to learn the rest of the keyboard shortcuts. This is particularly true when preparing for foes like Amaterasu--a new summon made especially for Explorers--who has two layers of floating shields you must dispatch before you can do any real damage. It was released in Japan in December 2014, and in North America and Europe in January 2016. Whether it be on your own or as part of an online party, this co-op heavy adventure delivers an enjoyable and oddly compelling Monster Hunter-lite experience, one that is driven by its fantastic fan service but is ultimately held together by solid mechanics and an addictive and, above all else, accessible gaming loop. If I delete an account on my Nintendo Switch, will I still have those games? I loved running around as Lightning with a Bomb and a Flan at my back, beating away Fenrir or Alexander and then returning home to buy some Phoenix Downs from a sassy moogle shopkeeper. Squeenix would have to make some big gameplay advancements for this game to have any monetary chance of survival on the switch. The game's job system was developed at a later stage, when Hashimoto felt it would be a good fit with the multiplayer function. I took to the variety with gusto, because it was like getting a chance to reroll an MMO character over and over with no penalty to my progression. And as you gain experience, you can purchase more powerful versions of your job's abilities, and eventually complete a job mastery exam in which you face a formidable creature. 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